2009
07.06
07.06
Here is my new blog where I can post everything and anything I’ve ever wanted to talk about. I’m sure it will be mostly programming related, but I will do my best to friends and family updated as well.
Here is my new blog where I can post everything and anything I’ve ever wanted to talk about. I’m sure it will be mostly programming related, but I will do my best to friends and family updated as well.
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Congrats on the work done. I am a fan of most things flash and your name stands out. Phage Wars 2 is a well done piece. Will there be a third?
Firstly, sorry for using this comment field for a message, I couldn’t find anywhere else to contact you.
Anyhows, I ran across Phage Wars 2 on andkon, and after playing it through went back and played phage wars 1 through – very enjoyable.
Anyhows – I play a game called kdice (kdice.com), and I’m a web developer (php,mysql,JS – only minimal flash/actionscript – couldn’t write anything like you’ve made) and while I enjoy this kdice game, I keep thinking it could be so much better (interface, etc).
Also, while playing your phage wars, I kept thinking “This would be so good multiplayer”.
I was wondering if you had any plans to make a multiplayer version of the game, perhaps turn-based, And, on the off-chance that the non-flash side of it seems a little daunting, am more than happy to offer my assistance on that side of things, should you want to look into it further.
Actually I really wanted to make Phage Wars 2 Multiplayer but I didn’t have the means to host a server. In the end I decided to focus on features instead of multiplayer.
I would really like to revisit this game and add more RTS features as I think the Flash Industry needs a few more RTS games. I’ve done Multiplayer games in the past and this game gets more requests for multiplayer than any other. I definitely want to add a third but I think I will have to wait until Multiplayer is more of a possibility before doing so.
just wondering, what are the two pieces of music from demolition city?
Thnaks
Scheming Weasel (faster version) and Breaktime from a royalty free site called incompetech.com.
wow Ive been hooked on your games since phage wars. i have to say phage wars 2 was great, i loved how there were different types of cells you could interact with.
keep up the great work.
as said above i think multi-player phage wars would be the best yet. although if you do make a phage wars 3 and it doesn’t have multi-player i think the next best thing you could do would be to make a story line. something like an experimental drug has been injected into a human host and now has to take it over while combating obstacles like while blood cells and the lymph nodes and such. not THAT would make my day, but ether way you make some amazing games
also i think it would be cool to see like a player created map pack of demolition city, or more maps or something. that’s a pretty fun game as well.
I agree with others phage wars would be great multi-player I have a friend who hosts and sells servers contact me and i’ll if we can work anything out
Hey Joey. My name is chris. I didnt’ quite know where to post this so i’ll put it here. You used to go to WestWood right? Hey listen you came to my class once and gave us a presentation on this site and the work that you do. And i had some questions for you. If you could please contact me at the emails address i used to register. Thanks for your time.
Hi! I played “Phage Wars 2″ recently and wanted to comment.
The gameplay is interesting, but there’s a lot more you could do with it, reflecting how genetics and biology work.
Off the top of my head:
Gene map:
DNA code is much like computer code; this could be exploited to make the DNA management part of the game more challenging (and more like actual genetics work).
How about putting in genetic control segments:
*promoters which will enhance traits of genes downstream
*On/off switches: “Activate this gene segment when there are more than 50 phages in the cell.” Good for optimizing!
Maybe put in a few special traits, rather than just number modifiers.
*Lysing enzymes: Infected cells explode when full, giving 50% bonus phages.
*Continual release: cells with more than 100 spread their surplus phages to surrounding cells.
RTS part:
*You could have some cells (white cells, bacteria) that move about the map.
*There might be active immune defenses in the area.
*Backgrounds might matter: Cells near a blood vessel might give a better reproduction rate
*Currents in the medium might necessitate going the long way around to reach some cells.
To the talented Joey Betz,
Phage wars two was the finest game I’ve ever played.
I’m putting out a magazine on April 1st and would like to tell the world (or like twelve readers) of your games and ways. All material will remain yours and will not be edited sold, transferred traded or given without your permission.
E-mail is best:
WonderousMountain@yahoo.com