Grand Opening

Here is my new blog where I can post everything and anything I’ve ever wanted to talk about. I’m sure it will be mostly programming related, but I will do my best to keep friends and family updated as well.

About Joey Betz

My name is Joey Betz. I'm a Flash Game Developer based in Orange County, CA and I work for Armor Games. I created this blog to both showcase some of my work and vent out a few extra miscellaneous things I come across in my daily life.
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13 Responses to Grand Opening

  1. Skitzoman says:

    Congrats on the work done. I am a fan of most things flash and your name stands out. Phage Wars 2 is a well done piece. Will there be a third?

  2. Daniel says:

    Firstly, sorry for using this comment field for a message, I couldn’t find anywhere else to contact you.
    Anyhows, I ran across Phage Wars 2 on andkon, and after playing it through went back and played phage wars 1 through – very enjoyable.
    Anyhows – I play a game called kdice (kdice.com), and I’m a web developer (php,mysql,JS – only minimal flash/actionscript – couldn’t write anything like you’ve made) and while I enjoy this kdice game, I keep thinking it could be so much better (interface, etc).
    Also, while playing your phage wars, I kept thinking “This would be so good multiplayer”.
    I was wondering if you had any plans to make a multiplayer version of the game, perhaps turn-based, And, on the off-chance that the non-flash side of it seems a little daunting, am more than happy to offer my assistance on that side of things, should you want to look into it further.

  3. admin says:

    Actually I really wanted to make Phage Wars 2 Multiplayer but I didn’t have the means to host a server. In the end I decided to focus on features instead of multiplayer.
    I would really like to revisit this game and add more RTS features as I think the Flash Industry needs a few more RTS games. I’ve done Multiplayer games in the past and this game gets more requests for multiplayer than any other. I definitely want to add a third but I think I will have to wait until Multiplayer is more of a possibility before doing so.

  4. eric says:

    just wondering, what are the two pieces of music from demolition city?
    Thnaks :)

  5. admin says:

    Scheming Weasel (faster version) and Breaktime from a royalty free site called incompetech.com.

  6. kenji22 says:

    wow Ive been hooked on your games since phage wars. i have to say phage wars 2 was great, i loved how there were different types of cells you could interact with.
    as said above i think multi-player phage wars would be the best yet. although if you do make a phage wars 3 and it doesn’t have multi-player i think the next best thing you could do would be to make a story line. something like an experimental drug has been injected into a human host and now has to take it over while combating obstacles like while blood cells and the lymph nodes and such. not THAT would make my day, but ether way you make some amazing games :D keep up the great work.

    also i think it would be cool to see like a player created map pack of demolition city, or more maps or something. that’s a pretty fun game as well.

  7. tristan5 says:

    I agree with others phage wars would be great multi-player I have a friend who hosts and sells servers contact me and i’ll if we can work anything out

  8. inite says:

    Hey Joey. My name is chris. I didnt’ quite know where to post this so i’ll put it here. You used to go to WestWood right? Hey listen you came to my class once and gave us a presentation on this site and the work that you do. And i had some questions for you. If you could please contact me at the emails address i used to register. Thanks for your time.

  9. Elyandarin says:

    Hi! I played “Phage Wars 2″ recently and wanted to comment.
    The gameplay is interesting, but there’s a lot more you could do with it, reflecting how genetics and biology work.

    Off the top of my head:

    Gene map:
    DNA code is much like computer code; this could be exploited to make the DNA management part of the game more challenging (and more like actual genetics work).
    How about putting in genetic control segments:
    *promoters which will enhance traits of genes downstream

    *On/off switches: “Activate this gene segment when there are more than 50 phages in the cell.” Good for optimizing!

    Maybe put in a few special traits, rather than just number modifiers.
    *Lysing enzymes: Infected cells explode when full, giving 50% bonus phages.
    *Continual release: cells with more than 100 spread their surplus phages to surrounding cells.

    RTS part:
    *You could have some cells (white cells, bacteria) that move about the map.
    *There might be active immune defenses in the area.
    *Backgrounds might matter: Cells near a blood vessel might give a better reproduction rate
    *Currents in the medium might necessitate going the long way around to reach some cells.

  10. Wonderous says:

    To the talented Joey Betz,

    Phage wars two was the finest game I’ve ever played.

    I’m putting out a magazine on April 1st and would like to tell the world (or like twelve readers) of your games and ways. All material will remain yours and will not be edited sold, transferred traded or given without your permission.

    E-mail is best:

    WonderousMountain@yahoo.com

  11. cannabliss420 says:

    Joey, I absolutely admire all of your work, but I especially admire your Phage Wars 2 flash game. It’s truly amazing, and i am very good at it in my opinion. I actually beat the game in 12 minutes =). I respectfully hope that you would try and create a third Phage wars, maybe add more experiments and cells if you like. I thank you for giving me such invigorating entertainment, and i wish you good luck with your amazing works!

  12. dubcanada says:

    Hello Joey,

    I have an interest in developing an PC based multiplayer version of Phage Wars and I was wondering if this offer interests you. You would get the credit for the game design, and profit sharing for the completed version.

    Let me know if this interests you, you can contact me at steven@delfonestudios.com

    Regards,

  13. JMHLecter says:

    Dear Joey Betz

    I and some colleges in Denmark has played your amazing game of Sushi Cat.

    We are really eager to get the music from the game- can you be of any help?

    Please don’t hesitate to contact me on jonas.hansen (a) nordiskfilm.com